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Draw the image rotated 90 degrees. Because we rotate around the
origin we will lose the image off the edge of our canvas unless
we are careful. We could translate the image back onto the canvas
but to do this we would need to know the size of the image. The
easiest thing to do is to pin the top left of the bounds of the
rotated image to the origin.
[Visual Basic]
canvas.DrawFile(inpath, "rotate=90 pin=0,0")
[C#]
canvas.DrawFile(inpath, "rotate=90 pin=0,0");
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