// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/file_util.h"

#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <fnmatch.h>
#ifndef ANDROID
#include <fts.h>
#endif
#include <libgen.h>
#include <stdio.h>
#include <string.h>
#include <sys/errno.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>

#include <fstream>

#include "base/basictypes.h"
#include "base/eintr_wrapper.h"
#include "base/file_path.h"
#include "base/logging.h"
#include "base/string_util.h"
#include "base/time.h"

namespace file_util {

#if defined(GOOGLE_CHROME_BUILD)
static const char* kTempFileName = "com.google.chrome.XXXXXX";
#else
static const char* kTempFileName = "org.chromium.XXXXXX";
#endif

std::wstring GetDirectoryFromPath(const std::wstring& path) {
  if (EndsWithSeparator(path)) {
    std::wstring dir = path;
    TrimTrailingSeparator(&dir);
    return dir;
  } else {
    char full_path[PATH_MAX];
    base::strlcpy(full_path, WideToUTF8(path).c_str(), arraysize(full_path));
    return UTF8ToWide(dirname(full_path));
  }
}

bool AbsolutePath(FilePath* path) {
  char full_path[PATH_MAX];
  if (realpath(path->value().c_str(), full_path) == NULL)
    return false;
  *path = FilePath(full_path);
  return true;
}

int CountFilesCreatedAfter(const FilePath& path,
                           const base::Time& comparison_time) {
  int file_count = 0;

  DIR* dir = opendir(path.value().c_str());
  if (dir) {
    struct dirent ent_buf;
    struct dirent* ent;
    while (readdir_r(dir, &ent_buf, &ent) == 0 && ent) {
      if ((strcmp(ent->d_name, ".") == 0) ||
          (strcmp(ent->d_name, "..") == 0))
        continue;

      struct stat64 st;
      int test = stat64(path.Append(ent->d_name).value().c_str(), &st);
      if (test != 0) {
        LOG(ERROR) << "stat64 failed: " << strerror(errno);
        continue;
      }
      // Here, we use Time::TimeT(), which discards microseconds. This
      // means that files which are newer than |comparison_time| may
      // be considered older. If we don't discard microseconds, it
      // introduces another issue. Suppose the following case:
      //
      // 1. Get |comparison_time| by Time::Now() and the value is 10.1 (secs).
      // 2. Create a file and the current time is 10.3 (secs).
      //
      // As POSIX doesn't have microsecond precision for |st_ctime|,
      // the creation time of the file created in the step 2 is 10 and
      // the file is considered older than |comparison_time|. After
      // all, we may have to accept either of the two issues: 1. files
      // which are older than |comparison_time| are considered newer
      // (current implementation) 2. files newer than
      // |comparison_time| are considered older.
      if (st.st_ctime >= comparison_time.ToTimeT())
        ++file_count;
    }
    closedir(dir);
  }
  return file_count;
}

// TODO(erikkay): The Windows version of this accepts paths like "foo/bar/*"
// which works both with and without the recursive flag.  I'm not sure we need
// that functionality. If not, remove from file_util_win.cc, otherwise add it
// here.
bool Delete(const FilePath& path, bool recursive) {
  const char* path_str = path.value().c_str();
  struct stat64 file_info;
  int test = stat64(path_str, &file_info);
  if (test != 0) {
    // The Windows version defines this condition as success.
    bool ret = (errno == ENOENT || errno == ENOTDIR);
    return ret;
  }
  if (!S_ISDIR(file_info.st_mode))
    return (unlink(path_str) == 0);
  if (!recursive)
    return (rmdir(path_str) == 0);

#ifdef ANDROID
  // XXX Need ftsless impl for bionic
  return false;
#else
  bool success = true;
  int ftsflags = FTS_PHYSICAL | FTS_NOSTAT;
  char top_dir[PATH_MAX];
  if (base::strlcpy(top_dir, path_str,
                    arraysize(top_dir)) >= arraysize(top_dir)) {
    return false;
  }
  char* dir_list[2] = { top_dir, NULL };
  FTS* fts = fts_open(dir_list, ftsflags, NULL);
  if (fts) {
    FTSENT* fts_ent = fts_read(fts);
    while (success && fts_ent != NULL) {
      switch (fts_ent->fts_info) {
        case FTS_DNR:
        case FTS_ERR:
          // log error
          success = false;
          continue;
          break;
        case FTS_DP:
          success = (rmdir(fts_ent->fts_accpath) == 0);
          break;
        case FTS_D:
          break;
        case FTS_NSOK:
        case FTS_F:
        case FTS_SL:
        case FTS_SLNONE:
          success = (unlink(fts_ent->fts_accpath) == 0);
          break;
        default:
          DCHECK(false);
          break;
      }
      fts_ent = fts_read(fts);
    }
    fts_close(fts);
  }
  return success;
#endif
}

bool Move(const FilePath& from_path, const FilePath& to_path) {
  if (rename(from_path.value().c_str(), to_path.value().c_str()) == 0)
    return true;

  if (!CopyDirectory(from_path, to_path, true))
    return false;

  Delete(from_path, true);
  return true;
}

bool CopyDirectory(const FilePath& from_path,
                   const FilePath& to_path,
                   bool recursive) {
  // Some old callers of CopyDirectory want it to support wildcards.
  // After some discussion, we decided to fix those callers.
  // Break loudly here if anyone tries to do this.
  // TODO(evanm): remove this once we're sure it's ok.
  DCHECK(to_path.value().find('*') == std::string::npos);
  DCHECK(from_path.value().find('*') == std::string::npos);

  char top_dir[PATH_MAX];
  if (base::strlcpy(top_dir, from_path.value().c_str(),
                    arraysize(top_dir)) >= arraysize(top_dir)) {
    return false;
  }

#ifdef ANDROID
  // XXX Need ftsless impl for bionic
  return false;
#else
  char* dir_list[] = { top_dir, NULL };
  FTS* fts = fts_open(dir_list, FTS_PHYSICAL | FTS_NOSTAT, NULL);
  if (!fts) {
    LOG(ERROR) << "fts_open failed: " << strerror(errno);
    return false;
  }

  int error = 0;
  FTSENT* ent;
  while (!error && (ent = fts_read(fts)) != NULL) {
    // ent->fts_path is the source path, including from_path, so paste
    // the suffix after from_path onto to_path to create the target_path.
    std::string suffix(&ent->fts_path[from_path.value().size()]);
    // Strip the leading '/' (if any).
    if (!suffix.empty()) {
      DCHECK_EQ('/', suffix[0]);
      suffix.erase(0, 1);
    }
    const FilePath target_path = to_path.Append(suffix);
    switch (ent->fts_info) {
      case FTS_D:  // Preorder directory.
        // If we encounter a subdirectory in a non-recursive copy, prune it
        // from the traversal.
        if (!recursive && ent->fts_level > 0) {
          if (fts_set(fts, ent, FTS_SKIP) != 0)
            error = errno;
          continue;
        }

        // Try creating the target dir, continuing on it if it exists already.
        // Rely on the user's umask to produce correct permissions.
        if (mkdir(target_path.value().c_str(), 0777) != 0) {
          if (errno != EEXIST)
            error = errno;
        }
        break;
      case FTS_F:     // Regular file.
      case FTS_NSOK:  // File, no stat info requested.
        errno = 0;
        if (!CopyFile(FilePath(ent->fts_path), target_path))
          error = errno ? errno : EINVAL;
        break;
      case FTS_DP:   // Postorder directory.
      case FTS_DOT:  // "." or ".."
        // Skip it.
        continue;
      case FTS_DC:   // Directory causing a cycle.
        // Skip this branch.
        if (fts_set(fts, ent, FTS_SKIP) != 0)
          error = errno;
        break;
      case FTS_DNR:  // Directory cannot be read.
      case FTS_ERR:  // Error.
      case FTS_NS:   // Stat failed.
        // Abort with the error.
        error = ent->fts_errno;
        break;
      case FTS_SL:      // Symlink.
      case FTS_SLNONE:  // Symlink with broken target.
        LOG(WARNING) << "CopyDirectory() skipping symbolic link: " <<
            ent->fts_path;
        continue;
      case FTS_DEFAULT:  // Some other sort of file.
        LOG(WARNING) << "CopyDirectory() skipping file of unknown type: " <<
            ent->fts_path;
        continue;
      default:
        NOTREACHED();
        continue;  // Hope for the best!
    }
  }
  // fts_read may have returned NULL and set errno to indicate an error.
  if (!error && errno != 0)
    error = errno;

  if (!fts_close(fts)) {
    // If we already have an error, let's use that error instead of the error
    // fts_close set.
    if (!error)
      error = errno;
  }

  if (error) {
    LOG(ERROR) << "CopyDirectory(): " << strerror(error);
    return false;
  }
  return true;
#endif
}

bool PathExists(const FilePath& path) {
  struct stat64 file_info;
  return (stat64(path.value().c_str(), &file_info) == 0);
}

bool PathIsWritable(const FilePath& path) {
  FilePath test_path(path);
  struct stat64 file_info;
  if (stat64(test_path.value().c_str(), &file_info) != 0) {
    // If the path doesn't exist, test the parent dir.
    test_path = test_path.DirName();
    // If the parent dir doesn't exist, then return false (the path is not
    // directly writable).
    if (stat64(test_path.value().c_str(), &file_info) != 0)
      return false;
  }
  if (S_IWOTH & file_info.st_mode)
    return true;
  if (getegid() == file_info.st_gid && (S_IWGRP & file_info.st_mode))
    return true;
  if (geteuid() == file_info.st_uid && (S_IWUSR & file_info.st_mode))
    return true;
  return false;
}

bool DirectoryExists(const FilePath& path) {
  struct stat64 file_info;
  if (stat64(path.value().c_str(), &file_info) == 0)
    return S_ISDIR(file_info.st_mode);
  return false;
}

// TODO(erikkay): implement
#if 0
bool GetFileCreationLocalTimeFromHandle(int fd,
                                        LPSYSTEMTIME creation_time) {
  if (!file_handle)
    return false;

  FILETIME utc_filetime;
  if (!GetFileTime(file_handle, &utc_filetime, NULL, NULL))
    return false;

  FILETIME local_filetime;
  if (!FileTimeToLocalFileTime(&utc_filetime, &local_filetime))
    return false;

  return !!FileTimeToSystemTime(&local_filetime, creation_time);
}

bool GetFileCreationLocalTime(const std::string& filename,
                              LPSYSTEMTIME creation_time) {
  ScopedHandle file_handle(
      CreateFile(filename.c_str(), GENERIC_READ,
                 FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL,
                 OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL));
  return GetFileCreationLocalTimeFromHandle(file_handle.Get(), creation_time);
}
#endif

bool ReadFromFD(int fd, char* buffer, size_t bytes) {
  size_t total_read = 0;
  while (total_read < bytes) {
    ssize_t bytes_read =
        HANDLE_EINTR(read(fd, buffer + total_read, bytes - total_read));
    if (bytes_read <= 0)
      break;
    total_read += bytes_read;
  }
  return total_read == bytes;
}

// Creates and opens a temporary file in |directory|, returning the
// file descriptor.  |path| is set to the temporary file path.
// Note TODO(erikkay) comment in header for BlahFileName() calls; the
// intent is to rename these files BlahFile() (since they create
// files, not filenames).  This function does NOT unlink() the file.
int CreateAndOpenFdForTemporaryFile(FilePath directory, FilePath* path) {
  *path = directory.Append(kTempFileName);
  const std::string& tmpdir_string = path->value();
  // this should be OK since mkstemp just replaces characters in place
  char* buffer = const_cast<char*>(tmpdir_string.c_str());

  return mkstemp(buffer);
}

bool CreateTemporaryFileName(FilePath* path) {
  FilePath directory;
  if (!GetTempDir(&directory))
    return false;
  int fd = CreateAndOpenFdForTemporaryFile(directory, path);
  if (fd < 0)
    return false;
  close(fd);
  return true;
}

FILE* CreateAndOpenTemporaryShmemFile(FilePath* path) {
  FilePath directory;
  if (!GetShmemTempDir(&directory))
    return false;

  return CreateAndOpenTemporaryFileInDir(directory, path);
}

FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* path) {
  int fd = CreateAndOpenFdForTemporaryFile(dir, path);
  if (fd < 0)
    return NULL;

  return fdopen(fd, "a+");
}

bool CreateTemporaryFileNameInDir(const std::wstring& dir,
                                  std::wstring* temp_file) {
  // Not implemented yet.
  NOTREACHED();
  return false;
}

bool CreateNewTempDirectory(const FilePath::StringType& prefix,
                            FilePath* new_temp_path) {
  FilePath tmpdir;
  if (!GetTempDir(&tmpdir))
    return false;
  tmpdir = tmpdir.Append(kTempFileName);
  std::string tmpdir_string = tmpdir.value();
  // this should be OK since mkdtemp just replaces characters in place
  char* buffer = const_cast<char*>(tmpdir_string.c_str());
#ifdef ANDROID
  char* dtemp = NULL;
#else
  char* dtemp = mkdtemp(buffer);
#endif
  if (!dtemp)
    return false;
  *new_temp_path = FilePath(dtemp);
  return true;
}

bool CreateDirectory(const FilePath& full_path) {
  std::vector<FilePath> subpaths;

  // Collect a list of all parent directories.
  FilePath last_path = full_path;
  subpaths.push_back(full_path);
  for (FilePath path = full_path.DirName();
       path.value() != last_path.value(); path = path.DirName()) {
    subpaths.push_back(path);
    last_path = path;
  }

  // Iterate through the parents and create the missing ones.
  for (std::vector<FilePath>::reverse_iterator i = subpaths.rbegin();
       i != subpaths.rend(); ++i) {
    if (!DirectoryExists(*i)) {
      if (mkdir(i->value().c_str(), 0777) != 0)
        return false;
    }
  }
  return true;
}

bool GetFileInfo(const FilePath& file_path, FileInfo* results) {
  struct stat64 file_info;
  if (stat64(file_path.value().c_str(), &file_info) != 0)
    return false;
  results->is_directory = S_ISDIR(file_info.st_mode);
  results->size = file_info.st_size;
  return true;
}

FILE* OpenFile(const std::string& filename, const char* mode) {
  return OpenFile(FilePath(filename), mode);
}

FILE* OpenFile(const FilePath& filename, const char* mode) {
  return fopen(filename.value().c_str(), mode);
}

int ReadFile(const FilePath& filename, char* data, int size) {
  int fd = open(filename.value().c_str(), O_RDONLY);
  if (fd < 0)
    return -1;

  int ret_value = HANDLE_EINTR(read(fd, data, size));
  HANDLE_EINTR(close(fd));
  return ret_value;
}

int WriteFile(const FilePath& filename, const char* data, int size) {
  int fd = creat(filename.value().c_str(), 0666);
  if (fd < 0)
    return -1;

  // Allow for partial writes
  ssize_t bytes_written_total = 0;
  do {
    ssize_t bytes_written_partial =
      HANDLE_EINTR(write(fd, data + bytes_written_total,
                         size - bytes_written_total));
    if (bytes_written_partial < 0) {
      HANDLE_EINTR(close(fd));
      return -1;
    }
    bytes_written_total += bytes_written_partial;
  } while (bytes_written_total < size);

  HANDLE_EINTR(close(fd));
  return bytes_written_total;
}

// Gets the current working directory for the process.
bool GetCurrentDirectory(FilePath* dir) {
  char system_buffer[PATH_MAX] = "";
  if (!getcwd(system_buffer, sizeof(system_buffer))) {
    NOTREACHED();
    return false;
  }
  *dir = FilePath(system_buffer);
  return true;
}

// Sets the current working directory for the process.
bool SetCurrentDirectory(const FilePath& path) {
  int ret = chdir(path.value().c_str());
  return !ret;
}

///////////////////////////////////////////////
// FileEnumerator

FileEnumerator::FileEnumerator(const FilePath& root_path,
                               bool recursive,
                               FileEnumerator::FILE_TYPE file_type)
    : recursive_(recursive),
      file_type_(file_type),
      is_in_find_op_(false),
      fts_(NULL) {
  pending_paths_.push(root_path);
}

FileEnumerator::FileEnumerator(const FilePath& root_path,
                               bool recursive,
                               FileEnumerator::FILE_TYPE file_type,
                               const FilePath::StringType& pattern)
    : recursive_(recursive),
      file_type_(file_type),
      pattern_(root_path.value()),
      is_in_find_op_(false),
      fts_(NULL) {
  // The Windows version of this code only matches against items in the top-most
  // directory, and we're comparing fnmatch against full paths, so this is the
  // easiest way to get the right pattern.
  pattern_ = pattern_.Append(pattern);
  pending_paths_.push(root_path);
}

FileEnumerator::~FileEnumerator() {
#ifndef ANDROID
  if (fts_)
    fts_close(fts_);
#endif
}

void FileEnumerator::GetFindInfo(FindInfo* info) {
  DCHECK(info);

  if (!is_in_find_op_)
    return;

#ifndef ANDROID
  memcpy(&(info->stat), fts_ent_->fts_statp, sizeof(info->stat));
  info->filename.assign(fts_ent_->fts_name);
#endif
}

// As it stands, this method calls itself recursively when the next item of
// the fts enumeration doesn't match (type, pattern, etc.).  In the case of
// large directories with many files this can be quite deep.
// TODO(erikkay) - get rid of this recursive pattern
FilePath FileEnumerator::Next() {
#ifdef ANDROID
  return FilePath();
#else
  if (!is_in_find_op_) {
    if (pending_paths_.empty())
      return FilePath();

    // The last find FindFirstFile operation is done, prepare a new one.
    root_path_ = pending_paths_.top();
    root_path_ = root_path_.StripTrailingSeparators();
    pending_paths_.pop();

    // Start a new find operation.
    int ftsflags = FTS_LOGICAL;
    char top_dir[PATH_MAX];
    base::strlcpy(top_dir, root_path_.value().c_str(), arraysize(top_dir));
    char* dir_list[2] = { top_dir, NULL };
    fts_ = fts_open(dir_list, ftsflags, NULL);
    if (!fts_)
      return Next();
    is_in_find_op_ = true;
  }

  fts_ent_ = fts_read(fts_);
  if (fts_ent_ == NULL) {
    fts_close(fts_);
    fts_ = NULL;
    is_in_find_op_ = false;
    return Next();
  }

  // Level 0 is the top, which is always skipped.
  if (fts_ent_->fts_level == 0)
    return Next();

  // Patterns are only matched on the items in the top-most directory.
  // (see Windows implementation)
  if (fts_ent_->fts_level == 1 && pattern_.value().length() > 0) {
    if (fnmatch(pattern_.value().c_str(), fts_ent_->fts_path, 0) != 0) {
      if (fts_ent_->fts_info == FTS_D)
        fts_set(fts_, fts_ent_, FTS_SKIP);
      return Next();
    }
  }

  FilePath cur_file(fts_ent_->fts_path);
  if (fts_ent_->fts_info == FTS_D) {
    // If not recursive, then prune children.
    if (!recursive_)
      fts_set(fts_, fts_ent_, FTS_SKIP);
    return (file_type_ & FileEnumerator::DIRECTORIES) ? cur_file : Next();
  } else if (fts_ent_->fts_info == FTS_F) {
    return (file_type_ & FileEnumerator::FILES) ? cur_file : Next();
  }
  // TODO(erikkay) - verify that the other fts_info types aren't interesting
  return Next();
#endif
}

///////////////////////////////////////////////
// MemoryMappedFile

MemoryMappedFile::MemoryMappedFile()
    : file_(-1),
      data_(NULL),
      length_(0) {
}

bool MemoryMappedFile::MapFileToMemory(const FilePath& file_name) {
  file_ = open(file_name.value().c_str(), O_RDONLY);
  if (file_ == -1)
    return false;

  struct stat file_stat;
  if (fstat(file_, &file_stat) == -1)
    return false;
  length_ = file_stat.st_size;

  data_ = static_cast<uint8*>(
      mmap(NULL, length_, PROT_READ, MAP_SHARED, file_, 0));
  if (data_ == MAP_FAILED)
    data_ = NULL;
  return data_ != NULL;
}

void MemoryMappedFile::CloseHandles() {
  if (data_ != NULL)
    munmap(data_, length_);
  if (file_ != -1)
    close(file_);

  data_ = NULL;
  length_ = 0;
  file_ = -1;
}

} // namespace file_util
