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Method
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Description
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S» AdjustColors
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Adjust colors in a bitmap. Pixels are passed to the delegate
function left to right, top to bottom until the entire area has
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S» AutoLevels
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AutoLevels automatically adjusts brightness and contrast to
produce a balanced image with a good range of color intensities. In
doing so it performs a function very much like the Levels effect,
automatically deriving settings based on the image provided.
Well defined images span an entire range of color intensities.
However it is common to find images that do not. If a photo has
been overexposed it will be too bright - there will be few colors
at the low ends of intensity and many at the high end. Similarly if
a photograph has been underexposed it will be very dark - all the
colors will be at the low end of the range and virtually none at
the high end.
The AutoLevels effect detects and fixes this kind of imbalance.
It scans through the levels of intensity within the image and
chooses a level that should be regarded as black (low intensity)
and another that should be regarded as white (high intensity). It
then stretches the levels in the image so that all the intensities
present lie between the black and the white points. This results in
an image with a good span of color intensities.
To mitigate the effect of outliers - small numbers of pixels at
extreme values of intensity - a clipping percentage is used. By
default the value is 0.5% which means that the bottom and top 0.5%
of pixels will be ignored when determining the black and white
points.
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S» Brightness
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The Brightness effect can be used to lighten the image or to
darken it.
The value given is added to every pixel in the image. The value
may be negative in which case the result is to darken rather than
lighten the image.
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S» Contrast
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The Contrast effect can be used to increase or decrease the
contrast of an image.
The value given is used to stretch the contrast within the
image. Values greater than zero increase the amount of contrast
while those less than zero decrease the contrast.
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S» Convolution
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The Convolution Effect allows you to produce a range of effects
by specifying a set of convolution kernels. A simple explanation is
given here but you may wish to refer to other sources for complete
descriptions of convolution and how you can use it.
Convolution is a general purpose filter effect for images. It
works by determining the value of a central pixel by adding the
weighted values of all its neighbors together. The weights applied
to each pixel are determined by what is called a convolution
kernel.
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S» Despeckle
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The Despeckle filter removes noise from images without blurring
edges. It attempts to detect complex areas and leave these intact
while smoothing areas where noise will be noticeable.
The Despeckle filter smooths areas in which noise is noticeable
while leaving complex areas untouched. The effect is that grain or
other noise is reduced without severely affecting edges.
The standard deviation of each pixel and its neighbors is
calculated to determine if the area is one of high complexity or
low complexity. If the complexity is lower than the threshold then
the area is smoothed using a simple mean filter.
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S» Equalize
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Equalize modifies an image to ensure that all levels of
brightness are equally well represented. This function is very
similar to the AutoLevels effect but is designed to modify
brightness rather than color levels.
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S» GaussianBlur
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A Gaussian Blur is a general purpose blur filter. This removes
fine image detail and noise leaving only larger scale changes.
Gaussian Blurs produce a very pure smoothing effect without side
effects.
A Gaussian Blur is distinct from other blurs in that it has a
well defined effect on different levels of detail within an image.
As the level of detail becomes smaller the filter lets through less
and less. With other types of blur (e.g. Mean Filter) the amount
let through may vary considerably.
As well as having this well defined and consistent frequency
response, certain characteristics of the Gaussian function mean
that large blurs can be applied much faster than other similar
kinds of filters.
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S» Histogram
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Histogram is a image diagnostic rather than an image effect.
When you apply the Histogram effect color levels are calculated and
returned via the settings. The image is unaffected.
Image histograms show how color levels are distributed within an
image. Each color channel has a value between 0 and 255 and the
histogram simply returns the number of pixels with each of these
values. A light image will have many values at the higher end of
the histogram while a dark one will have many values at the lower
end.
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S» Invert
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Invert all the colors in an image. |
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S» Laplacian
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The Laplacian filter is used for detection of edges in an image.
It highlights areas in which intensity changes rapidly producing a
picture of all the edges in an image.
The Laplacian filter is a standard Laplacian of Gaussian
convolution. This is a second derivative function designed to
measure changes in intensity without being overly sensitive to
noise. The function produces a peak at the start of the change in
intensity and then at the end of the change.
Because the Laplacian of Gaussian produces a fairly wide
convolution for a small radius this filter can become quite
computationally expensive as radius is increased.
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S» Levels
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The Levels effect allows you fine control over brightness and
contrast.
Well defined images span an entire range of color intensities.
However it is common to find images that do not. If a photo has
been overexposed it will be too bright - there will be few colors
at the low ends of intensity and many at the high end. Similarly if
a photograph has been underexposed it will be very dark - all the
colors will be at the low end of the range and virtually none at
the high end.
The Levels effect allows you fine control over brightness and
contrast to let you correct this kind of problem. The basic method
of adjustment is to set the black and white points on the input
image. Normally the black point will be at 0 and the white point at
255. This simply means that black is represented by the value 0 and
white is represented by the value 255.
However if an image is too dark there may be no pixels at all
with a value of 255. In this case what was white on the original
image might be represented by a value of only 200. By setting the
white input point to 200 and then applying the effect, the levels
in between will be stretched to try and restore balance to the
image. A similar operation setting the black input point would
apply if an image was too light.
As well as being able to specify input points you can also
specify output points. This lets you tell the effect what value
should be regarded as white and black on the final output
image.
The levels effect is often used in conjunction with an image
histogram so that the exact representation of different color
levels can be seen in the image.
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S» Median
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The Median filter smooths images using a fast median algorithm.
The median algorithm is particularly good at removing "salt and
pepper" noise from images without removing too much fine
detail.
The median filter replaces each pixel with the median of its
neighbors. The Median has a number of advantages over the Mean.
Firstly unrepresentative pixels do not unduly influence the outcome
of the final pixel level - this is why the filter is good at
removing "salt and pepper" noise. Secondly, because the final pixel
must actually be the value of one of its neighbors, edges are
preserved more faithfully.
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S» Pinch
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The Pinch effect distorts the image as if it had been
pinched.
The effect distorts the image as if it had been pinched.
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S» ReduceColors
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Reduces the number of colors in the bitmap. |
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S» Ripple
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The Ripple effect distorts the image as if it had been
Rippled.
The result is like an image seen through an uneven water
surface.
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S» SetAlpha
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Sets the alpha level of the image. |
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S» Sharpen
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The Sharpen filter enhances edges using a simple algorithm. This
is very fast to compute but can produce artificially over-sharp or
over-noisy images if not used carefully.
The Sharpen Filter uses a simple three square convolution to
enhance edges. The value at the center is +2.0 and the value at the
edges is -0.125.
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S» Twirl
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The Twirl effect distorts the image as if it had been
Twirled.
The result is like an image that has been twisted.
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S» UnsharpMask
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The Unsharp Mask filter is a simple method of sharpening a
photo. Areas of complexity and fine detail within the image become
crisp and better defined. An Unsharp Mask takes longer to perform
than a simple Sharpen but gives more control and produces a more
natural appearance.
An Unsharp Mask is essentially a Blur in reverse. A Gaussian
Blur is applied to a copy of the original image to produce an image
with no fine detail. The blurred image is subtracted from the
original to extract the fine detail. This fine detail is then added
to the original image to highlight complex areas.
The radius parameter determines the radius of the Gaussian Blur
in pixels and lets you choose the level of scale of detail that
should be enhanced. The difference between color levels on the
blurred and original image is determined at each point on the
image. If the difference is greater than the Threshold parameter
then the Amount percentage of the difference is added back to the
original image
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S» Wave
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The Wave effect distorts the image as if it had been disturbed
by a number of random waves.
By choosing appropriate values you can make images look like
they are underwater or are being seen through a heat haze.
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