Adds a Bezier curve.


void AddBezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4);
void AddBezier(Point pt1, Point pt2, Point pt3, Point pt4);
void AddBezier(PointF pt1, PointF pt2, PointF pt3, PointF pt4);

[Visual Basic]

Sub AddBezier(x1 As Double, y1 As Double, x2 As Double, y2 As Double, x3 As Double, y3 As Double, x4 As Double, y4 As Double)
Sub AddBezier(pt1 As Point, pt2 As Point, pt3 As Point, pt4 As Point)
Sub AddBezier(pt1 As PointF, pt2 As PointF, pt3 As PointF, pt4 As PointF)
Name Description
x1 The first horizontal coordinate (left to right).
y1 The first vertical coordinate (top to bottom).
x2 The second horizontal coordinate (left to right).
y2 The second vertical coordinate (top to bottom).
x3 The third horizontal coordinate (left to right).
y3 The third vertical coordinate (top to bottom).
x4 The fourth horizontal coordinate (left to right).
y4 The fourth vertical coordinate (top to bottom).
pt1 The first point.
pt2 The second point.
pt3 The third point.
pt4 The fourth point.