Shear this matrix by an amount horizontally and vertically. The default order is to prepend the transform.
Syntax

[C#]

void Shear(double shearX, double shearY);
void Shear(double shearX, double shearY, MatrixOrder order);

[Visual Basic]

Sub Shear(shearX As Double, shearY As Double)
Sub Shear(shearX As Double, shearY As Double, order As MatrixOrder)
Params
Name Description
shearX The amount of horizontal shearing.
shearY The amount of vertical shearing.
order Whether the passed matrix should be appended (this * transform) or prepended (transform * this).
Notes

None.

Example

None.