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This class represents the type 6 shading dictionary. This is
definitively detailed in:.
The ISO PDF Specification, ISO 32000-1:2008 PDF 1.7; Table: 84,
page 196.
The ISO PDF
Specification, ISO 32000-2:2017 PDF 2.0; Table: 83, page 244.
This class is always an indirect object because it is also a
StreamElement and these are always indirect objects.
A Type 6 shading encodes a Coons patch mesh. Each patch is
defined by 12 control points that form a bicubic surface, plus 4
color values at the corners. The surface smoothly interpolates both
shape and colour.
BitsPerCoordinate and BitsPerComponent set the bit depth of
coordinate and color values in the stream. BitsPerFlag controls the
flag field that specifies how each patch connects to its
neighbours.
The Decode array maps encoded integer values to actual
coordinate ranges and color ranges.
An optional Function entry allows a scalar tint per corner in
place of full color components, with the function converting those
tints to the shading's color space.
System.Object
WebSupergoo.ABCpdf14.Elements.Element
WebSupergoo.ABCpdf14.Elements.ShadingElement
WebSupergoo.ABCpdf14.Elements.Type6ShadingElement
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