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Gets or sets the Element at the specified
index. In C# this property is the indexer for the class.
The Item property is used to access Elements within the Array.
The ArrayAtom is accessed and used to create an Element of type T.
In the case that T has multiple sub-types, default factories
will result in an item of the correct subtype being created.
The precise factory that should be used is determined at the
point the ArrayElement is assigned to
a property of another Element.
So since different properties may use different factories, you
should not share one ArrayElement
between more than one property.
Most ArrayElements cannot hold null
values in a meaningful way. So in general, if you provide a null
value this will result in an exception being raised.
Occasionally it is appropriate for ArrayElements to hold null values represented
as NullAtoms. You can indicate this is acceptable, by setting the
Nullable property.
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